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Abilities
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Creature abilities, page 18
Creature abilities, page 18
Equipment abilities
Creature abilities
All
Active
Thunder Slam
Active
Earthdaughter (Tier 4, Group Dungeon), variant 1
Earthdaughter (Tier 4, Group Dungeon), variant 2
Earthdaughter (Tier 4, Group Dungeon), variant 3
Thunder Slam
Active
Earthdaughter (Tier 4, Group)
Earthdaughter (Tier 5, Group)
Thunderclap
Active
Avalonian Warrior (Tier 4, Group)
Thundering Javelin
Active
Mammoth Hunter (Tier 5, Group)
Mammoth Hunter (Tier 5)
Thunderslam
Active
Earthdaughter (Tier 4, Solo Dungeon)
Tornado
Active
Champion of Bridgewatch (Tier 5, Faction Warfare), variant 1
Champion of Bridgewatch (Tier 5, Faction Warfare), variant 2
Champion of Bridgewatch (Tier 5, Faction Warfare), variant 3
Eastern Titan of the Nineteenth Age (Tier 6, Large Group Dungeon)
Tornado
Active
Earthkeeper Chieftain (Tier 4, Solo Dungeon)
Wildling (Tier 8, Large Group)
Toxic Bolt
Active
Champion of Bridgewatch (Tier 5, Faction Warfare)
Toxic Spores
Active
Dryad's Aspect (Tier 6, Group, variant 2)
Trampling
Active
Old White's Aspect
Tremor
Active
Ancient Travertine Elemental
Bewildered Heretic Brawler (Tier 5, Solo)
Runestone Golem (Tier 7, Tracking, variant 3)
Scout Mining Drone (Tier 4)
Summoned Rock Elemental (Tier 4, Solo Dungeon)
Trial of the Impure
Active
Avalonian Knight Captain (Tier 6, Large Group Dungeon)
Triggered Volatile Mine
Active
Chief Blaster (Tier 4, Group Dungeon)
Two-Handed Swing
Active
Avalonian Knight Captain (Tier 6, Large Group Dungeon)
Unholy Frenzy
Active
Cursed Swordsman
Revenant (Tier 4, variant 2)
Unholy Rain of Arrows
Active
Forgotten Champion (Tier 3)
Veteran Cursed Sharpshooter
Unrelenting Slaughter
Active
Demonic Berserker (Tier 5, Solo, variant 3)
Demonic Harbinger (Tier 5, Solo), variant 1
Demonic Harbinger (Tier 5, Solo), variant 2
Unstable Energy
Active
Avalonian Drone (Tier 6, Large Group Dungeon)
Unstable Projectile
Active
Enlightened Druid (Tier 5, Group Dungeon)
Vault Leap
Active
Pathfinder Lancer (Tier 6)
Very Small Bang
Active
Veteran Mad Fuzzy (Tier 6, Group), variant 1
Veteran Mad Fuzzy (Tier 6, Group), variant 2
Vital Strike
Active
Dread Lord (Tier 4, variant 2)
Void
Active
Shadowmask (Tier 4, Group Dungeon)
Volatile Blend
Active
Chief Blaster (Tier 2, Solo Dungeon), variant 1
Chief Blaster (Tier 2, Solo Dungeon), variant 2
Volatile Sparks
Active
Energy Singularity (Tier 8, Solo)
Wall of Flames
Active
Seeker of Flames (Tier 3)
War Stomp
Active
Earthkeeper Giant (Tier 4, Solo Dungeon)
Giant (Tier 5, Group)
Grizzled Giant (Tier 5, Group Dungeon)
Warcry
Active
Watchtower Swordsman (Tier 5, Faction Warfare, variant 2)
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