Albion DB
Englishen

Wild Magic

active

Rotate every [other]$pulsingspell.interval$[/other] through [other]3 different magical effects[/other]. Recasting the ability selects the effect. 1st [other]Ring of Fire:[/other] Create a Ring of Fire with a [other]$$WILD_MAGIC_FIRE.spelleffectarea[0].arc[0].innerradius_start$ radius[/other] on the ground around you, lasting [other]$$WILD_MAGIC_FIRE.spelleffectarea[0].time$[/other]. Sets all enemies touching it aflame, dealing [dmg]$$WILD_MAGIC_FIRE_EFFECT.attributechangeovertime[0].totalchange$ magical damage[/dmg] over [dmg]$$WILD_MAGIC_FIRE_EFFECT.attributechangeovertime[0].time$[/dmg]. Burning enemies will [cc]flee[/cc] from you for [cc]$$WILD_MAGIC_FIRE_FEAR.forcedmovement[0].time$[/cc] (mobs flee only once). 2nd [other]Storm Shield:[/other] Increases your [buff]damage resistances[/buff] by [buff]$$WILD_MAGIC_LIGHTNING.buffovertime[0].value$[/buff] for [buff]$$WILD_MAGIC_LIGHTNING.buffovertime[0].time$[/buff]. Whenever you take direct damage, shock the attacker if within [other]$$WILD_MAGIC_LIGHTNING.aura[0].auraradius$[/other] of you, dealing [dmg]$$WILD_MAGIC_LIGHTNING_EFFECT.attributechangeovertime[0].change$ magical damage[/dmg]. [cc]Stuns[/cc] for [cc]$$WILD_MAGIC_LIGHTNING_EFFECT.stun[0].time[/cc]. 3rd [other]Frozen Fragments:[/other] Summon [other]$$WILD_MAGIC_ICE.applyeffectoneventactive[0].count$[/other] Fragments for [other]$$WILD_MAGIC_ICE.applyeffectoneventactive[0].time$[/other]. Whenever you deal direct damage, consumes a Fragment and deals [dmg]$$WILD_MAGIC_ICE_DAMAGE.attributechangeovertime[0].change$ magical damage[/dmg]. Decreases [debuff]max[/debuff] and [debuff]current Health[/debuff] by [debuff]$$WILD_MAGIC_ICE_DEBUFF.buffovertime[0].value$[/debuff] for [debuff]$$WILD_MAGIC_ICE_DEBUFF.buffovertime[0].time$[/debuff] ([other]stacks[/other] up to [other]$$WILD_MAGIC_ICE_DEBUFF.maxcharges$[/other] times).

Energy:
11
Type:
damage

On items