
Rending Strike
activeAttack the targeted enemy, dealing [dmg]$directattributechange[0].change$ physical damage[/dmg]. Applies one [other]Rending Bleed Charge[/other]. Each [other]Rending Bleed Charge[/other] deals [dmg]$$AXE_BLEED.attributechangeovertime[0].totalchange$ physical damage[/dmg] over [dmg]$$AXE_BLEED.attributechangeovertime[0].time$[/dmg] ([other]stacks[/other] up to [other]$$AXE_BLEED.maxcharges$[/other] times). If the [other]maximum amount[/other] of [other]stacks[/other] is reached, the affected enemies' [debuff]Healing Received[/debuff] is reduced by [debuff]$$AXE_BLEED_DEBUFF.buffovertime[0].value$[/debuff] for [debuff]$$AXE_BLEED_DEBUFF.buffovertime[0].time$[/debuff].
- Energy:
- 1.6
- Range:
- 3
- Recast:
- 2s
- Type:
- damage