
Rending Rage
activeCombine up to two abilities. The combo resets after [other]$$RENDINGCOMBO.multispell[0].timewindow$[/other]. 1st and 2nd [other]Rending Rage:[/other] Cleave all enemies in a [other]cone[/other] in the targeted direction, dealing [dmg]$$RENDINGCOMBO_EFFECT.directattributechange[0].change$ physical damage[/dmg]. Applies [other]one Rending Bleed Charge[/other]. 3rd [other]Raging Leap:[/other] [mobility]Leap[/mobility] towards the targeted position, [cc]rooting[/cc] all enemies in a [other]$$RENDINGCOMBO_MULTI3_EFFECT.applyspell[0].effectarearadius$ radius[/other] for [cc]$$RENDINGCOMBO_ROOT.root[0].time$[/cc]. Deals [dmg]$$RENDINGCOMBO_EFFECT.directattributechange[0].change$ physical damage[/dmg]. Each [other]Rending Bleed Charge[/other] deals [dmg]$$AXE_BLEED.attributechangeovertime[0].totalchange$ physical damage[/dmg] over [dmg]$$AXE_BLEED.attributechangeovertime[0].time$[/dmg] ([other]stacks[/other] up to [other]$$AXE_BLEED.maxcharges$[/other] times). If the [other]maximum amount[/other] of [other]stacks[/other] is reached, the affected enemies' [debuff]Healing Received[/debuff] is reduced by [debuff]$$AXE_BLEED_DEBUFF.buffovertime[0].value$[/debuff] for [debuff]$$AXE_BLEED_DEBUFF.buffovertime[0].time$[/debuff].
- Type:
- debuff