
Rejuvenating Flower
activePlant a magical flower at the targeted position, lasting [other]$spelleffectarea[0].time$[/other]. An Ally walking over the flower will consume it, restoring [heal]Health[/heal] and applying [other]Rejuvenation Charges[/other] on up to [other]$$REJUVMUSHROOM_GRENADE_WEAK.applyspell[0].maxeffectareatargets$[/other] allies within a [other]$$REJUVMUSHROOM_GRENADE_WEAK.applyspell[0].effectarearadius$ radius[/other] [other]based[/other] on [other]how long[/other] the flower [other]grew[/other]. [#] Time: [other]0s[/other] | [other]1.5s[/other] | [other]3s[/other] [#] Healing: [heal]$$REJUVMUSHROOM_GRENADE_EFFECT_WEAK.directattributechange[0].change$[/heal] | [heal]$$REJUVMUSHROOM_GRENADE_EFFECT_MODERATE.directattributechange[0].change$[/heal] | [heal]$$REJUVMUSHROOM_GRENADE_EFFECT_STRONG.directattributechange[0].change$[/heal] [#] Rejuvenation Charges: [other]1[/other] | [other]2[/other] | [other]3[/other] Each [other]Rejuvenation Charge[/other] restores [heal]$$REJUVENATION_STACK.attributechangeovertime[0].totalchange$ Health[/heal] over [heal]$$REJUVENATION_STACK.attributechangeovertime[0].totalduration$[/heal] and increases other allies' [buff]Defense vs. mobs[/buff] by [buff]$$REJUVENATION_STACK_PVE_DEFENSE_BUFF.buffovertime[0].value$[/buff] ([other]stacks[/other] up to [other]$$REJUVENATION_STACK.maxcharges$[/other] times).
- Energy:
- 6
- Range:
- 15
- Recast:
- 2.5s
- Type:
- heal