
Forceful Swing
activeSwing your staff in a [other]$directattributechange[0].effectarearadius$ radius[/other] around you, [cc]knocking back[/cc] all enemies hit by [cc]$$QS_WHIRLWIND2_KNOCKBACK.knockback[0].distance$[/cc]. Deals [dmg]$directattributechange[0].change$ physical damage[/dmg]. Decreases all [debuff]damage dealt[/debuff] by [debuff]$buffovertime[1].value$[/debuff] for [debuff]$buffovertime[1].time$[/debuff]. Affected [other]players[/other] will be [cc]unable[/cc] to [cc]Auto-Attack[/cc]. Affected [other]mobs[/other] will have their [debuff]Auto-Attack Speed[/debuff] reduced by [debuff]$$QS_WHIRLWIND2_AASPEED_DEBUFF.buffovertime[0].value$[/debuff].
- Type:
- debuff