
Hurricane
activeWhirl your staff in a [other]$channeling[0].applyspell[0].effectarearadius$ radius[/other] around you, dealing [dmg]$$QSWHIRLWIND_AOE_DMG.directattributechange[0].change$ physical damage[/dmg] every [dmg]$channeling[0].effectinterval$[/dmg], while [other]channeling[/other] for [other]$channeling[0].totalduration$[/other] (can move while channeling). [other]Enemy players[/other] will be [cc]knocked back[/cc] by [cc]$$QSWHIRLWIND_AOE_KNOCKBACK.knockback[0].distance$[/cc] (ignoring crowd control resistance). [other]Mobs[/other] will have their spell casting [cc]interrupted[/cc].
- Type:
- damage