
Charge!
activeCommand all allies within a [other]{0} radius[/other] to charge, increasing their [buff]Damage vs. Players[/buff] by [buff]{1}[/buff], while [other]channeling[/other] for up to [other]{2}[/other] (can move while channeling). If High Command is active, [buff]Damage vs. Players[/buff] is increased by an additional [buff]{3}[/buff]. Players affected by [other]Charge![/other] can't be affected by [other]Take Cover![/other].
- Energy:
- 1
- Range:
- 12
- Recast:
- 20s
- Type:
- buff