
Bone Explosion
activeYou take $attributechangeovertime[0].change damage every $attributechangeovertime[0].interval
- Range:
- 1
- Recast:
- 3s
- Cast time:
- 1.4s
- Type:
- damage

You take $attributechangeovertime[0].change damage every $attributechangeovertime[0].interval