
Levitate
activeLevitate above the ground, restoring [heal]$$LEVITATE_EFFECT.directattributechange[0].change$[/heal] of your [heal]Max Health[/heal] (not affected by your Healing Cast modifier) and [other]$$LEVITATE_EFFECT.directattributechange[1].change$[/other] of your [other]Max Energy[/other] every [other]$channeling.effectinterval$[/other], while [other]channeling[/other] for up to [other]$channeling[0].totalduration$[/other]. Increases your [buff]damage resistances[/buff] by [buff]$channeling[0].buffovertime[0].value$[/buff].
- Recast:
- 45s
- Type:
- heal