
Devastating Combo
activeExecute a two-punch combo on the targeted enemy while [other]channeling[/other] for [other]$channeling[0].totalduration$[/other] (can't be interrupted). The first punch deals [dmg]$$KNUCKLECOMBO_EFFECT.directattributechange[0].change$ physical damage[/dmg]. [cc]Stuns[/cc] for [cc]$$KNUCKLECOMBO_STUN.stun[0].time$[/cc]. The second punch deals [dmg]$$KNUCKLECOMBO_FINISH.directattributechange[0].change$ physical damage[/dmg]. [cc]Knocks[/cc] the target [cc]back[/cc] by [cc]$$KNUCKLECOMBO_KNOCKBACK.knockback[0].distance$[/cc].
- Type:
- crowdcontrol