
Internal Bleeding
activeSwing your weapon in a [other]$directattributechange[0].effectarearadius$ radius[/other] around you, dealing [dmg]$directattributechange[0].change$ physical damage[/dmg]. Causes all enemies hit to bleed, dealing [dmg]$$INNERBLEEDING_BLEED.attributechangeovertime[0].change$ physical damage[/dmg] every [dmg]$$INNERBLEEDING_BLEED.attributechangeovertime[0].interval$[/dmg] while the bleeding enemy is moving within the next [dmg]$$INNERBLEEDING_BLEED.attributechangeovertime[0].time$[/dmg].
- Energy:
- 8
- Range:
- 6
- Recast:
- 15s
- Type:
- damage