
Salvation
activeCreate a circle of Salvation with a [other]{0} radius[/other] around the targeted position, charging up for [other]{1}[/other]. Once it is charged, it heals up to [other]{2}[/other] allies for [heal]{3} Health[/heal] and makes them [buff]immune[/buff] to further [buff]damage[/buff] for [buff]{4}[/buff]. [other]Cleanses[/other] all [other]Crowd Control[/other], [other]debuffs[/other], and [other]damage over time effects[/other].
- Energy:
- 18
- Range:
- 14
- Recast:
- 30s
- Cast time:
- 1s
- Type:
- heal