
Dash
active[mobility]Dash[/mobility] towards the targeted position. Increases all [buff]damage[/buff] you deal by [buff]$$GROUNDDASH_BUFF.buffovertime[0].value$[/buff] for [buff]$$GROUNDDASH_BUFF.buffovertime[0].time$[/buff].
- Energy:
- 0.08
- Range:
- 8
- Recast:
- 23.5s
- Type:
- movement