
Frost Beam
activeRelease a freezing beam at the targeted enemy, dealing [dmg]$channeling[0].directattributechange[0].change$ magical damage[/dmg] to all enemies within a [other]$channeling.directattributechange[0].effectarearadius$ radius[/other] around the target every [dmg]$channeling[0].effectinterval$[/dmg], while [other]channeling[/other] for up to [other]$channeling[0].totalduration$[/other]. Decreases [debuff]Auto-Attack Speed[/debuff] and [cc]slows[/cc] all enemies hit by [cc]$$FROSTBEAM_EFFECT.buffovertime[0].value$[/cc] for [other]each time[/other] they [other]take damage[/other] ([other]stacks[/other] up to [other]$$FROSTBEAM_EFFECT.maxcharges$[/other] times), lasting for [cc]$$FROSTBEAM_EFFECT.buffovertime[0].time$[/cc] after the channel has ended.
- Energy:
- 13
- Range:
- 12
- Recast:
- 15s
- Type:
- crowdcontrol