
Barbed Roots
activeGather nature's energy, becoming [buff]immune to damage[/buff], while [other]channeling[/other] for up to [other]{0}[/other] (can't be interrupted; can be used while stunned or silenced). [cc]Slows[/cc] all enemies within a [other]{1} radius[/other] by [cc]{3}[/cc]. Deals [dmg]{4} magical damage[/dmg] every [dmg]{5}[/dmg]. While in the radius, allies gain a [buff]shield[/buff] (before resistances) that absorbs up to [buff]{2} damage[/buff] during the next [buff]{6}[/buff] and grants [buff]immunity[/buff] to [buff]Forced Movement effects[/buff].
- Range:
- 11
- Recast:
- 30s
- Type:
- buff