
Energy Regain
activeTake a pause, restoring [other]$channeling[0].directattributechange[0].change$ Energy[/other] every [other]$channeling[0].effectinterval$[/other] while [other]channeling[/other] for up to [other]$channeling[0].totalduration$[/other].
- Recast:
- 30s
- Type:
- heal