
Mark of Sacrifice
activeMark a target, becoming [buff]invisible[/buff] to players, while [other]channeling[/other] for [other]$channeling[0].totalduration$[/other] (can move while channeling and can't be interrupted). When the channel ends, you [mobility]dash[/mobility] to the marked target (canceling the channel prevents the dash). Increases all your [buff]damage[/buff] by [buff]$$DEATHMARK_BUFF.buffovertime[0].value$[/buff] for [buff]$$DEATHMARK_BUFF.buffovertime[0].time$[/buff].
- Type:
- buff