Charge (Adept's Claymore)
- Item Power
- 700
Charge is an E ability of the Claymore.
Charge towards the targeted enemy, becoming immune to all Crowd Control effects, Debuffs, and damage for 1s.
Enemies who are unmounted will be stunned for 0.8s on impact (ignoring crowd control resistance).
Deals physical damage to the targeted enemy, and all enemies you pass through based on the amount of Heroic Charges on you.
Heroic Charges: 0 | 1 | 2 | 3
Target Damage: 217 | 350 | 521 | 740
Pass Through Damage: 143 | 230 | 345 | 487
Consumes all your Heroic Charges.
- Energy Cost
- 41
- Cast Time
- 0.4s
- Range
- 13m
- Cooldown
- 20s