Adapting Matter
- Item Power
- 725
Adapting Matter is a Q ability of the Bloodmoon Staff, Earthrune Staff, Hellspawn Staff, and other equipment.
Unleash unstable energy at the target position, dealing 159 magical damage to enemies.
Applies a shield to yourself and up to 5 allies that absorbs 340 damage for 2s.
Hitting at least one enemy will apply one Shift Charge on you.
Hitting at least one ally will apply one Shift Charge on you.
Shift Charges are consumed to empower the abilities of your shape (stacks are removed when mounting up).
- Energy Cost
- 27
- Cast Time
- 0s
- Range
- 13m
- Cooldown
- 7s